Showing posts with label browser. Show all posts
Showing posts with label browser. Show all posts

05 January, 2015

Google Chrome / Chromium browser


I have been a promoter for Google-branded software for some time now. Basically, because they do it right!

And I am especially fond of Google's Chrome / Chromium browser(s). They have adequate security (sandboxing, etc.), superb' GUI-handling / -principles (tabs, integrated tools, etc.). It is the all-in-one multi-purpose web-tool for both users and developers in my opinion, and a lot of others.

But, I tend to hear a lot of complaining about "chrome getting slower over time", "chrome tends to crash rather abruptly", "it's beta-software, don't use it, use explorer", and the like.

I only have one thing to say about the matter:
STOP INSTALLING PLUGINS AND EXTENSIONS WITHOUT CAUTION!

Extending and plugging a software-package can be a good thing, indeed, when it's necessary to, but it really is a double-edged sword technology... too many extensions slows loading / writing and even exiting of a program / OS. OS-specific resource-handling suffers as well, which in turn is misinterpreted as performance-issues of the program itself.



This particular advice also concerns operating systems (you know; OS X, Windows and Linux), the more crap (especially third-party bloatware and/or fake-service(s)) that hog up precious resources, the more sluggish and decrepit your system will appear to be.

Mac OS X and Windows also suffer from bloatware, malware and occasionally; viruses. Of which all can be prevented and removed, easily. If you prepare!

Updating core system components is vital! If a system is properly updated, it makes it that much more hard for a potential cracker to break in / steal / hi-jack / sabotage.

Be vigilant, clean your shit (browser-cache(s), OS-specific temp-files, etc) and secure your system(s) to the best of your ability (or the abilities of a more competent friend / family-member / co-worker).

15 September, 2009

WebGL (3D Graphics Layer)




Apple's WebKit rammeverk har nylig fått støtte for såkalt "web-3D". Maskinvareakselerert 3D, generert fra rådata via en nedstrippet OpenGL (Open Graphics Layer) driver. Store nettaktører viser stor interesse for denne teknologien (de fleste utenom Microsoft), og vil samarbeide på rammeverket for å videreutvikle konseptet.

Teknologien er basert på Vladimir Vukicevics "Canvas3D"-element. Og Opera software har tidligere også jobbet med canvas-elementet i den kommende HTML-5 definisjonen.

HTML-elementene canvas, audio og video er jo i grunnen direkte konkkurrenter mot Microsoft's Media Player Plugin, og det nylig lanserte multimedia-rammeverket "Silverlight". Og er jo i så fall grunnene til at Microsoft ikke har uttalt seg om total integrering av HTML-5 standarden fra W3C.

Hvis M$ ikke kommer til å implementere full HTML-5 standard, kan de faktisk finne seg i situasjonen de fleste andre nettlesere befant seg i for noen år siden. ALT var Internet Explorer-basert, og man unngikk som regel å bruke alternative nettlesere fordi alt var IE-støttet. Det er dette de nå kan komme til å oppleve hos Internet Explorer-teamet, siden det er den eneste nettleseren som ikke har utlyst å inkludere alle disse nye multimedia-funksjonene.

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